The party camp on the farm, before beginning their journey to Ephundali, a city three days south, and the place where they believe they’ll get answers about the magical tome. Early the second day they reach Silnem, a small town built around a large, magical tree. Rey spots old acquaintances Pell and Ovid, who run the local Inn ‘’The Lady’s Luck’’. They tell the players that several people have gone missing during the night, including their children Anna and Tolun. The players make their way to an emergency town meeting, where the mayor is trying to reassure the townsfolk. Accusations of a witch, called Kamahla, taking the children occur. The mayor notices the party, asking them their business. When they offer to help he explains the situation to them, saying that thirteen people are missing, including six children, the town wizard Evendil and the town tracker Fareeha. Ghesh notices a woman dressed in green who has been watching the party talking with the mayor and asks her about Kamahla. She says that Kamahla would never do the things that the townsfolk are accusing her of, saying that Kamahla used to serve at the local church in the town.
The party begin their tracking and find the footsteps of several adults and children. During the night they are attacked by a wild boar that seems to be charmed for aggression. Investigating to see who put a charm on the beast Ghesh, Rey, and Rakshasa find a faerie in the woods, who Ghesh quickly gains the trust of. The faerie, who is quickly named Pam explains that Kamahla and her are trying to stop Evendil’s group by co-opting the assistance of the forest and that Pam thought the party were the interlopers. She says she doesn’t know where the missing groups are, but says the children are with Kamahla. She agrees to stay with the group, until Rakshasa begins to damage the corpse of the boar, at which point she flees. The Spectre decides to perform sacred rites on the body of the boar, to pay it proper respect.
The party continue on to Kamahla’s hut. On the way they are stopped by the tracker Fareeha who explains that she’s with a group looking for the children that Kamahla took and that they were attacked by giant wolves during the night, with Evendil and his bodyguard Therin splitting off to continue the search. The party doesn’t trust her story, which has several holes in it, seizing the tracker. Fareeha cries out, calling for her companions who rush to join the fight. The party mobs the tracker, but she manages to escape the group, leaving Rey with serious wounds. The Spectre knocks her out as she flees, and the two groups begin to exchange fire through the trees. Ghesh slays a human, whose wife charges angrily, before being slain by Tsuki’s blade. Rey angers a gnomish male, who angrily charges Sahri, but is killed by a dagger skilfully thrown by Rakshasa. The final member of the tracker’s group is reluctant to fight. He’s a young half-elf named Jamal and admits that Evendil tricked him into helping him, playing off his insecurities. The group comfort him and The Spectre suggests that he joins the crew of his ship “Ajaakor’s Hangman”, Jamal obliges.